Sorting is the essential first step of any waste recycling and reuse process. But in 2014, only one half of the French systematically sorted their waste (1). On the occasion of the OSCE Days, in an effort to raise awareness of the potential of recovering household waste, and to encourage people to sort their waste, SUEZ, Future of Waste and Game Impact (2) have developed an open source card game that can be downloaded, printed and modified: Circularity.
Raising awareness of waste sorting through gaming
SUEZ, Future of Waste and Game Impact: drew inspiration from the “serious gaming” trend to come up with a card game that illustrates the importance of sorting and reusing waste.
Circularity is a game that invites players to: compete with one another in the creation of eco-designed objects from reusable waste. The game aims to raise the players’ awareness of the hidden potential of their waste. Each player has “Recoverable waste” cards (cardboard, paper, metal, plastics) and “Collecting” cards that they can use to retrieve the waste required to eco-design objects, such as cardboard bicycles, wind turbines made of cans and wallets made of milk cartons.
The game can be downloaded and printed for free (open source – Licence 4.0 International Creative Commons – BY), meaning that anyone can use, distribute and modify it!
Circularity, by Katia Luthi & Mathieu Lagadec in collaboration with SUEZ, is made available according to the licencing terms Creative Commons Attribution 4.0 International
You can download the game, the rules and the source files of the game below (in French only):